AI Insights · Timothy · April 2022
Top 5 Arcade Racing Apps on iOS in the Netherlands in Q1 2022
A look at the performance of the top 5 arcade racing apps on iOS in the Netherlands during Q1 2022, focusing on their weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 arcade racing apps on iOS in the Netherlands showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
Need for Speed No Limits
Weekly revenue for the app from Electronic Arts saw fluctuations, peaking at around $3.9K at the end of December and then dropping to approximately $511 by the end of March. Downloads started at 906 in the last week of December and dwindled to 79 by the end of the quarter. Active users began at 3.1K in December and decreased to about 1.1K by the end of March.
Asphalt Legends Unite
Gameloft's app experienced a revenue peak of roughly $1.5K in early February, followed by a decline to around $743 by the end of March. Weekly downloads saw a high of 1.2K at the end of December but fell to 411 by the last week of March. Active users started the quarter at 3K and dropped to about 1.7K by the end of March.
CarX Drift Racing 2
This app from CarX Technologies had a steady weekly revenue of around $621 at the start of January, which then decreased to $191 by the end of March. Downloads began at 393 in late December and ended at 100 in the last week of March. Active users started at 1.3K in December and declined slightly to 658 by the end of the quarter.
Pocket Champs PVP Racing Games
The app from MADBOX saw a notable increase in weekly downloads, peaking at 1.6K in the first week of January and then decreasing to 105 by the end of March. Weekly revenue fluctuated, starting at $454 in the first week of January and ending at around $291 in late March. Active users began at 413 in late December, peaked at 2.3K in early January, and then declined to 436 by the end of the quarter.
Tuning Club Online
Two Headed Shark DMCC's app showed a peak in weekly revenue at $475 in mid-January, which then reduced to $166 by the end of March. Downloads started at 463 in late December and dropped to 48 by the end of the quarter. Active users began at 1.1K in December and saw a slight decrease to 536 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.